Can Augmented Reality improve pupils interest towards STEM?
09 December 2018
The purpose of the study is to investigate how Augmented Reality can be used to improve pupils interest towards STEM (Science, technology, Engineering, and Mathematics) subjects.
A prototype application 'CleverBooks Space' is used for this study, and it focused on topics like astronomy, space exploration, and space technology.
Thank you!
Keywords
Ethical approval
This study has been approved by City, University of London Research Ethics Committee.
About the researcher
I am STEM ambassador with STEM learning, and also a masters student in Computer Games Technology at City, University of London. My current job status is iOS engineer, though I have been involved in games for the majority of my career.